Minecraft Bedrock Edition 1.21.120.22 Changelog



Features and Bug Fixes

End Gateway Portal

  • Mitigated an issue that the player can get pushed to the void after teleporting from end portal

Blocks

  • Copper Lantern textures are now animated
  • Soul Fire Lantern textures are now animated
  • Interacting with a Shelf while empty-handed in Creative mode no longer produces a sound effect

Graphical

  • Fixed an issue where the Copper Golem’s eyes did not glow when viewed through water in Vibrant Visuals
  • Adjusted rendering settings in Vibrant Visuals
    • Slightly reduced contrast across all biomes
    • Reduced the intensity of temperature-based color grading in certain biomes, such as Desert and Mesa biomes
    • Adjusted the sky color in the End dimension
    • Added unique biome settings for the Roofed Forest biomes

Mobs

  • Copper Golem Statue no longer renders incorrectly in the UI
  • Wither skeleton can now pick up copper swords

Copper Golem

  • When interacting with a Copper Golem, Scraping and Waxing particles now appear at the Copper Golem’s location instead of at the Block location

Stability and Performance

  • Improved stability around Hopper Block destruction

User Interface

  • Touch Controls: Sneak button now has its proper outline when activating Swap Jump and Sneak
  • Accessibility and Language Settings are now updated with a new layout and design
  • Text to Speech with Device Settings and Improved Input Response toggles are now available from settings screen on Windows

Technical Updates

API

  • Released initialRotation member of SpawnEntityOptions to 2.3.0
  • Released initialPersistence member of SpawnEntityOptions to 2.3.0
  • Entity
    • Fixed an issue with Players phasing through blocks when using applyImpulse(vector: Vector3): void.
  • Releasing the light detection API from experimental to stable.
  • Removed entity override limit on Player method setPropertyOverrideForEntity

Editor

  • A preview thumbnail of a structure is added to the structure list item
  • Undo/redo support for Ruler Tool
  • Fix an issue with client hanging when copy/pasting large structures

General

  • Corrected the aim assist command error message that did not properly explain why it failed for the first person camera
  • Network changes may result in better download speeds on Windows devices

Item Components

  • Added the new “minecraft:swing_duration” item component, which defines the duration, in seconds, of the item’s swing animation when mining or attacking
    • The duration is specified in the component’s “value” field
    • Affects visuals only and does not impact attack frequency or gameplay mechanics
  • The “minecraft:fire_resistant” item component no longer accepts a direct value assignment and now requires the value to be specified through the “value” field

Molang

  • Added “query.base_swing_duration”, which returns the duration of the mob’s swing/attack animation, determined by the carried item and unmodified by effects applied on the mob
  • Added “query.modified_swing_duration”, which returns the duration of the mob’s swing/attack animation, determined by the carried item and modified by effects applied on the mob

Network

  • The following level events now emit particles at the exact specified position instead of at the center of the matching block position:
    • WaxOnWaxOffScrape

Experimental Technical Updates

API

  • Added Control Scheme string enum.
    • Added method setControlScheme(controlScheme?: string): void; to beta.
    • Added method getControlScheme(): ControlScheme; to beta.
  • Added Scripting API for BlockPrecipitationInteractions component.
    • This api includes a component class for the BlockPrecipitationInteractions component and the two methods (accumulatesSnow and obstructsRain) of said component.
  • Loot table discovery API now includes information about Loot Item Conditions , 1470536, 1470537)
    • Modified method from setControlScheme(controlScheme?: string): void; to setControlScheme(controlScheme?: ControlScheme): void; in beta.

Blocks

  • Added minecraft:precipitation_interactions component.
      • This component allows creators to determine whether a block should obstruct precipitations or not. And if it does, whether falling snow should accumulate on the block or not.



Vote


You may also like...

Subscribe
Notify of
guest
0 Comments
Oldest
Newest Most Voted
Inline Feedbacks
View all comments