Updated the models and textures of the following baby mobs:
Horse
Increased the bounding box of baby Horses to better fit the new model
Donkey
Mule
Zombie Horse
Increased the bounding box of baby Zombie Horses to better fit the new model
Can only be spawned in Creative mode or by using commands
Skeleton Horse
Increased the bounding box of baby Skeleton Horses to better fit the new model
Can only be spawned in Creative mode or by using commands
Technical Changes
The Data Pack version is now 97.1
The Resource Pack version is now 78.1
Data Pack Version 97.1
Villager and Piglin inventory slots can now only be accessed using mob.inventory.*. villager.* and piglin.* has been removed
World Clocks
Added minecraft:the_end world clock to The End dimension
It now controls the sky flashes in The End
Tags
Block Tags
Added the following tags which determine which blocks a category of vegetation can be placed on and survive
#supports_stem_fruit
#supports_pumpkin_stem_fruit
#supports_melon_stem_fruit
Resource Pack Version 78.1
Entity Textures
Added new entity textures:
entity/horse/donkey_baby.png
entity/horse/horse_black_baby.png
entity/horse/horse_brown_baby.png
entity/horse/horse_chestnut_baby.png
entity/horse/horse_creamy_baby.png
entity/horse/horse_darkbrown_baby.png
entity/horse/horse_gray_baby.png
entity/horse/horse_blackdots_baby.png
entity/horse/horse_markings_white_baby.png
entity/horse/horse_markings_whitedots_baby.png
entity/horse/horse_markings_whitefield_baby.png
entity/horse/horse_skeleton_baby.png
entity/horse/horse_white_baby.png
entity/horse/horse_zombie_baby.png
entity/horse/mule_baby.png
Added new sound events for the Horse:
entity.baby_horse.ambient
entity.baby_horse.hurt
entity.baby_horse.death
entity.baby_horse.angry
entity.baby_horse.eat
entity.baby_horse.fall
entity.baby_horse.land
entity.baby_horse.step
entity.baby_horse.breathe
Fixed bugs in 26.1 Snapshot 4
Shipwrecks sometimes generate split into different variants at chunk boundaries
The aura of beacon beams now always renders behind block entities
Semi-transparent blocks render in front of solid blocks when viewed through semi-transparent blocks being pushed by a piston
“villager.” and “piglin.” can both test both villagers’ and piglins’ inventories
The top texture of stripped spruce logs is now inconsistent with Bedrock Edition
The minimum prices for enchanted books traded by librarians are inconsistent with the established price calculation formula
You can sell water bottles to wandering traders up to 12 times, instead of 2
Even when “Villager Trade Rebalance” is enabled, master armorers still sell diamond armor without buying diamonds
When “Villager Trade Rebalance” is enabled, master desert armorers sell diamond leggings for 4 diamonds instead of 3 diamonds
When “Villager Trade Rebalance” is enabled, master savanna armorers sell diamond chestplates for 6 emeralds and 2 diamonds instead of 8 emeralds and 3 diamonds
Villagers have insomnia
Piglins spawned from spawn eggs now immediately hunt
Piglins in groups fail to initiate hoglin hunting behavior
Hoglins and zoglins no longer attack
Sugar cane can no longer be placed on red sand
Wardens spawned from spawn eggs now immediately burrow into the ground
Iron golems now spawn in abundance
When the “Villager Trade Rebalance” experiment is enabled, novice armorers sell iron boots for 5 iron ingots
When the “Villager Trade Rebalance” experiment is enabled, apprentice armorers sell iron helmets instead of iron leggings or chestplates
When the “Villager Trade Rebalance” experiment is enabled, journeyman armorers sell chainmail chestplates instead of bells