Minecraft Bedrock Edition 1.21.60.27 Beta Changelog



Features and Bug Fixes

Audio

  • Music volume now goes back to normal when exiting the game from a Pale Garden biome

Blocks

  • Open and Closed Eyeblossoms no longer appear in the Creative Inventory for worlds that have not been updated to 1.21.50

Gameplay

  • Fixed issue where players who entered a world while crawling would sometimes take suffocation damage

Mobs

  • Fixed issue preventing Squid from rotating to match their movement

  • Fixed an issue to prevent Enderman from teleporting when riding Boats and Minecarts

Vanilla Parity

  • Wheat color is now yellow on a Map instead of green

  • Shearing Cave Vines with Glow Berries when sneaking now shears the Cave Vine instead of dropping Glow Berries

Biomes

  • Seagrass now generates more frequently, with the amount of tall Seagrass varying by biome

  • Kelp can now generate at any depth, leading to increased overall generation

  • Mangrove Swamp downfall value now matches that of regular Swamp

  • Mangrove Swamp underwater fog now gradually fades out after entering water, as it does in other biomes

  • Fossils now generate under Mangrove Swamps, similar to regular Swamps

  • Jungle Bushes now use Oak Leaves for foliage, aligning with the intended game aesthetic, despite their Jungle Log trunks

Sounds

  • Wood stripping now plays a wood stripping sound instead of a wood step sound

  • Creating a Grass Path now makes a shovel flattening sound instead of a grass step sound

World Generation

  • Fixed issue that caused new terrain generation to not match already saved chunks in some Biomes

Technical Updates

Component

  • Moved the “minecraft:compostable” item component out of experimental and to Release. Moved the related scripting apis out of Beta to Release

Editor

  • Added a new Workbench tool which allows for quickly changing block states for blocks with modifiable properties (doors, fences, etc)

  • Added ContinuousAction to supported key binding actions that simulate key repeats at set tick intervals

  • Added ‘Test World’, ‘Export’, and ‘Settings’ to the ActionBar

  • Added missing image for ‘Navigation Panel’ in the ActionBar

  • Updated rotation slider to be an integer

  • Fixed incorrect maximum value for fixed distance mode

  • Fixed a bug that caused text field to lose focus when another UI element is hovered

Experimental Technical Updates

API

  • Rename handleCounts interface to HandleCounts in @minecraft/debug_utilities module.
  • Fixed BlockLocationIterator crash that could happen if the BlockVolume that the iterator came from was deleted first.

Experimental

  • Focus Target Camera has vertical_rotation_limits of [0.0, 180.0] by default to reflect world space changes

  • Focus Target camera now stops targeting when either clear from the camera command is used, or when the target is over 64 chunks away from the camera

Stability and Performance

  • Experimental support for applying a service-driven texture memory budget in low memory situations. When enabled, memory will be conserved by progressively reducing resolution of some textures as usage approaches the budgeted limit.



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