Minecraft Bedrock Edition 1.21.60.27 Beta Changelog
Features and Bug Fixes
Audio
- Music volume now goes back to normal when exiting the game from a Pale Garden biome
Blocks
- Open and Closed Eyeblossoms no longer appear in the Creative Inventory for worlds that have not been updated to 1.21.50
Gameplay
- Fixed issue where players who entered a world while crawling would sometimes take suffocation damage
Mobs
Fixed issue preventing Squid from rotating to match their movement
Fixed an issue to prevent Enderman from teleporting when riding Boats and Minecarts
Vanilla Parity
Wheat color is now yellow on a Map instead of green
Shearing Cave Vines with Glow Berries when sneaking now shears the Cave Vine instead of dropping Glow Berries
Biomes
Seagrass now generates more frequently, with the amount of tall Seagrass varying by biome
Kelp can now generate at any depth, leading to increased overall generation
Mangrove Swamp downfall value now matches that of regular Swamp
Mangrove Swamp underwater fog now gradually fades out after entering water, as it does in other biomes
Fossils now generate under Mangrove Swamps, similar to regular Swamps
Jungle Bushes now use Oak Leaves for foliage, aligning with the intended game aesthetic, despite their Jungle Log trunks
Sounds
Wood stripping now plays a wood stripping sound instead of a wood step sound
Creating a Grass Path now makes a shovel flattening sound instead of a grass step sound
World Generation
- Fixed issue that caused new terrain generation to not match already saved chunks in some Biomes
Technical Updates
Component
- Moved the “minecraft:compostable” item component out of experimental and to Release. Moved the related scripting apis out of Beta to Release
Editor
Added a new Workbench tool which allows for quickly changing block states for blocks with modifiable properties (doors, fences, etc)
Added
ContinuousActionto supported key binding actions that simulate key repeats at set tick intervalsAdded ‘Test World’, ‘Export’, and ‘Settings’ to the ActionBar
Added missing image for ‘Navigation Panel’ in the ActionBar
Updated rotation slider to be an integer
Fixed incorrect maximum value for fixed distance mode
Fixed a bug that caused text field to lose focus when another UI element is hovered
Experimental Technical Updates
API
- Rename
handleCountsinterface toHandleCountsin@minecraft/debug_utilitiesmodule. - Fixed
BlockLocationIteratorcrash that could happen if theBlockVolumethat the iterator came from was deleted first.
Experimental
Focus Target Camera has vertical_rotation_limits of [0.0, 180.0] by default to reflect world space changes
Focus Target camera now stops targeting when either
clearfrom the camera command is used, or when the target is over 64 chunks away from the camera
Stability and Performance
- Experimental support for applying a service-driven texture memory budget in low memory situations. When enabled, memory will be conserved by progressively reducing resolution of some textures as usage approaches the budgeted limit.
