Hytale Returns – Features and Release Date
Hytale has long been considered one of the most anticipated games and one of the most problematic, and here’s why. After a high-profile announcement in 2018 that garnered 31 million views, the project gradually got bogged down in production hell: engine changes, code rewrites, rare updates, and a complete lack of clarity. Fans began to doubt whether the game even existed.
But the situation changed in the summer of 2025, when it became clear that the developers could not realize their ambitions with the desired quality. The game was effectively frozen, but in August, a turning point arrived! Simon Collins-LaFlamme began negotiations to buy Hytale and Hypixel Studios for $25 million. After several months of waiting, he officially saved the project, brought back part of the old team, and decided to continue development on the original engine.
Plans for early access
Simon has openly stated that he wants to release the game in early access as soon as possible. He warned that Hytale will be raw at launch, but the development path will be walked together with the players. Most of the content will appear gradually, as it did in the early versions of Minecraft.
There is every reason to believe that early access may be released before the winter holidays, especially considering the seven-year anniversary of the first trailer.
What was shown in the 16-minute gameplay
Finally, a full demonstration of the game and 16 minutes of real gameplay scenes have appeared. This is the first opportunity to see what the modern Hytale really looks like.
New combat system
Combat has become much more dynamic and varied.
Features
- Different reload times depending on the type of weapon
- Unique super attacks when filling a special meter
- Stamina system that affects blocking and special attacks
- Intelligent enemies that dodge, defend, and retreat
The crossbow stands out in particular – it has six slots for charges, making it a full-fledged combat tool rather than a backup option.
Worlds, races, and biomes
The demo shows the variety of game areas: snowy forests, swampy lands, desert ruins, ice caves, and volcanic “Wastelands.”
There are several unique races
- Outlanders – an isolated human civilization with various archetypes
- Skarakis – intelligent insect-like creatures with a clear hierarchy
- Skeletons – enemies whose visual appearance changes depending on the biome
Each race behaves differently, and the mob AI is noticeably more advanced than usual.
Inventory and conveniences
The interface is not yet final, but you can already evaluate important features
- Pocket workbench
- Separate backpack
- Automatic sorting of items
- Dynamic lighting from a torch in your hand
- No hunger – food is only used to restore health
Exploration and discoveries
The video shows various caves, hidden shelters, rare resources, healing totems, and new monsters, including the “Eye of the Void” and “Crawlers.” More attention has been paid to lighting and atmosphere, making the biomes look alive, and details such as fireflies or torches in the hands of enemies only enhance the immersion.
Structures and Dungeons
Abandoned desert temples, Ra settlements, and an unknown dungeon in a volcanic area were shown. Even in their early stages, the structures look large and rich.
Release date and early access
The exact release date for Hytale has not yet been announced, but the developers plan to release the game in early access first, allowing players to try it out before the full version is released. This could happen before the winter holidays, considering that December 18, 2025, will mark exactly seven years since the release of the first trailer.
The game will be “raw” at launch, with bugs and incomplete content, but the entire development process will be carried out in collaboration with players.





















