Minecraft: Bedrock 26.60.22/26.60.23 Changelog



Features and Bug Fixes

Accessibility Features

  • Fixing enumeration problems with controller on various modals on Realms

  • Fixing Realm rate limit modal not being enumerated

  • Fixing close X button on moderation feed options modal not being enumerated

Blocks

  • Wool and Concrete blocks now correctly produce instrument sounds when used with Note blocks

Straw Bed

  • Straw Beds can no longer be placed on blocks occupied by an entity

  • Fixed the Straw Bed block reporting missing geometry content errors and rendering incorrectly in worlds and templates using a base game version older than 26.50

Commands

  • Fixed an issue where an extended Piston was missing from the results of /clone when its arm was outside the cloned area, and where a piston cloned without its arm would destroy itself

  • /time command now prevents setting a negative time value. When adding time or setting time to the next day results in a value larger than the maximum time amount, it will evaluate to the equivalent time from the first day

    • Running /time add <time> in worlds currently with a negative time will be fixed up to add the result from the first day

Effects

  • Regeneration from Axolotls can no longer be stacked infinitely

Gameplay

  • Fixed a bug where a Zombie trying to simultaneously equip multiple items on the ground could lead to some of those items disappearing instead

  • Effects that are weaker but have longer duration now correctly resume after a stronger but shorter duration effect of the same type expires

  • Trapdoors now have snappable placement: holding the place block control while a Trapdoor is selected will only place Trapdoors in a fixed direction until the control is released

  • Snappable placement de-activates interaction with blocks until the placement interaction is completed.

  • Players no longer stop sneaking when touching water

  • Red and Brown Mushrooms can now be placed on any block with a top solid face regardless of lighting conditions

    • They still cannot spread unless the brightness at the new growth is less than 13, or its support block overrides light requirements like Mycelium

General

  • Fix untranslated text while importing worlds on PlayStation

Graphical

  • Fixed a crash when adjusting render resolution on PlayStation with high settings in Vibrant Visuals

Input

  • Fixed instances of first inputs not appearing in chat window textbox on Android devices

Realms

  • The correct active world size is now displayed consistently in the Realms Hub World tab

  • Realm world settings no longer remain stuck saving when the connection is interrupted

  • Hardcore worlds are now identified correctly in Realm world slots

Stability and Performance

  • Dedicated servers now exit cleanly when incompatible allow-list and online-mode settings are configured

User Interface

  • Improve initial loading time for Ore UI screens in Betas and Previews

  • Added an informational message explaining when Improved Input Response is unavailable

  • Improved the alignment and line wrapping of Chinese, Japanese, and Korean text in chat, books, and signs

  • The Command Block screen no longer censors partially typed words while the command is being edited

  • Large worlds can now be duplicated on Switch when sufficient storage is available.

  • Fixed Android back button not working in Ore UI

  • Fixed issue where accordion component was not narrating expanded hint

  • Updated how received party invites are shown and interacted with in the Social Drawer

Technical Updates

AI Goals

  • Made the schema for minecraft:behavior.float_tempt stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.60 and newer

  • Made the schema for minecraft:behavior.tempt stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.60 and newer

  • Made the schema for minecraft:behavior.send_event stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.60 and newer

  • Made schema for the minecraft:behavior.panic component stricter when parsing so that it will fail to load an entity json that has invalid data in versions 1.26.60 and newer

  • Changed minecraft:behavior.panic to not stop and start every tick when the mob is stuck

Dedicated Server

  • Updated the warning that suggests trying NetherNet to instead be an error when users are not using NetherNet, as RakNet is deprecated

Editor

  • Fixed a bug that selected chunks are not reflecting biome data assignments without reloading the game.
  • Fixed a bug that caused flickering after clicking the button of assign biome data.

Entity Components

  • Bred sheep now expose the minecraft:color entity component

  • Made schema for the minecraft:annotation.break_door component stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.60 and newer.

  • Made schema for the minecraft:attack component stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.60 and newer.

    • damage now only accepts a scalar or an object with min and max values. Array values are no longer valid.
  • Made schema for the minecraft:inventory component stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.60 and newer.

  • Made schema for the minecraft:spell_effects component stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.60 and newer.

  • Made schema for minecraft:transformation stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.60 and newer.

    • valueblock_radius, and block_max fields under delay now reject negative values
    • block_assist_chance and block_chance fields under delay now take floats in the range 0.0 to 1.0
    • delay no longer accepts a bare number shorthand in versions 1.26.60 and newer; use the object form { "value": <seconds> } instead
    • begin_transform_sound and transformation_sound no longer accept a single string shorthand in versions 1.26.60 and newer; use an array of sound names instead

Mobs

  • Many mob properties are no longer saved if their values are the default

Experimental Technical Updates

API

DDUI

  • Fixed labels removing all whitespace adjacent to formatting codes.
  • Added support for multi button row at custom forms in beta.
  • New interface ButtonData.
    • Field label: ObservableString | ObservableUIRawMessage | string | UIRawMessage. Text to display.
    • Field onClick: () => void. Action to execute when button is pressed.
    • Field options?: ButtonOptions. Additional configuration for the button.
  • Class CustomForm.
    • New method multiButtonRow(buttons: ButtonData[], options?: MultiButtonRowOptions): CustomForm;. Adds a multi button row.’
      • Parameter buttons is an array that allows maximum three elements.
      • Parameter options contains additional configuration for the row, like visibility.

Commands

  • Added new overloads to the /time command for more control of the Overworld clock under the Creator World Clocks Features experiment

    • /time pause – Pauses the Overworld clock
    • /time resume – Resumes the Overworld clock
    • /time query time – Outputs the Overworld clock’s current time
  • Replaced /time set <TimeSpec> with /time set <TimeMarker> (next|previous|stay) under the Creator World Clocks Features experiment

    • Sets the Overworld clock to the occurrence of the time marker. By default this is next and works the same as the old TimeSpec variation



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