Grafika Bedrock Shader v1.0 [26.0/26.3]



The main feature of Grafika Bedrock is the bold black outlines for characters and mobs. This makes the visuals sharper and more immersive, reminiscient of an anime style. It’s the first anime shader for Minecraft: Bedrock 26.3.

Grafika Bedrock Shader [26.0/26.3] – photo 10 Grafika Bedrock Shader [26.0/26.3] – photo 9 Grafika Bedrock Shader [26.0/26.3] – photo 8

Visual Changes

The shader adds vibrancy, but the main focus is on liquids and caves. Lava appears as a thick mass with smooth flow animations, and minerals have a self-luminous effect. In the Edge dimension, daniswastaken added somthing similar to Singularity. Instead of the usual sky, there is now a huge black hole.

Grafika Bedrock Shader [26.0/26.3] – photo 7 Grafika Bedrock Shader [26.0/26.3] – photo 6 Grafika Bedrock Shader [26.0/26.3] – photo 5

Mode Selection

  • Shader Only – graphical enhancements only, without outlines.
  • All Outline – experimental mode with outlines on all objects.
  • Player Outline Only – focuses only on player models.

Grafika Bedrock Shader [26.0/26.3] – photo 4 Grafika Bedrock Shader [26.0/26.3] – photo 3 Grafika Bedrock Shader [26.0/26.3] – photo 2

Features

  • Hand-drawn outlines for creatures and players
  • Ore glow effect in the dark
  • Realistic viscous lava
  • Massive black hole in the End
  • Clear rendering of block edges
  • Improved lighting contrast

Credits

Copyright (c) 2026 daniswastaken

Grafika Shader is built from the modified Newb Shader source code under MIT License.

Source code for Grafika Shader can be found here: https://github.com/daniswastaken/grafika-dev && https://github.com/daniswastaken/grafika



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