Physics-Based TNT Addon [Bedrock 26.10/26.11]



The Physics-Based TNT Addon radically changes the explosion mechanics in Minecraft: Bedrock 26.20.22, offering a level of power previously available only in Java Edition. It implements a unique system for generating spherical craters via scripts, which more closely resembles how real-world explosions work.

Physics-Based TNT Addon [Bedrock 26.10/26.11] – photo 5 Physics-Based TNT Addon [Bedrock 26.10/26.11] – photo 4

How It Works Technically

Blocks do not behave in a completely standard way. They do not detonate from nearby explosions or fire but require precise interaction.

Physics-Based TNT Addon [Bedrock 26.10/26.11] – photo 3

Scale of Destruction

  • The addon features 7 types of explosives, divided into a basic set and super-powerful blocks.
  • The basic versions create spheres with a radius of 20 to 80 blocks
  • Advanced versions (160 to 1280 blocks)
  • The most powerful charge can wipe out huge chunks of the landscape

Physics-Based TNT Addon [Bedrock 26.10/26.11] – photo 2

Performance

The system automatically creates loading zones so that calculations dont stop. While running, the script removes all existing third-party tick zones from the map. For stable performance it is best to set the maximum simulation distance and avoid detonating multiple blocks simultaneously.

Physics-Based TNT Addon [Bedrock 26.10/26.11] – photo 1

Features

  • The explosion creates a smooth sphere rather then a chaotic crater.
  • Bedrock and command blocks remain intact.
  • Works via the Beta API with redstone and tool checks.
  • Custom fizzing fuse and thunderclap sound effects
  • After generation completes explosion particles spawn in the center.
  • Flagship devices are required for higher TNT levels!



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