Skyfactory Addon Pack ver2.4 [Bedrock 26.0+]
Skyfactory is a technical simulator for Bedrock Edition 26.0, where a huge automated empire grows from a handful of dirt, so forget about mining underground, because here resources are sifted from the void and energy is generated from the sun and lava.
From dirt to iron
The adventure in Skyfactory Addon Pack begins on an island with a quest book in your hands. At the start, your main tools will be a wooden barrel and a hammer. The logic is simple: compress leaves into blocks, throw them into a barrel and get soil, then use a hammer to crush cobblestone into gravel. When you craft a sieve, the first pieces of ore, coal and important minerals start falling out of the soil and gravel.
Automation and Energy
Once you’ve mastered the basic materials, its time to move on to machines. Advanced devices such as the Epic Fisher or Auto Farmer in Skyfactory require generators to operate. It’s best to start with solar panels or lava generators, and a Power Distributor is used to supply energy to the machines.
There is a ZMC system. At a special table (ZMC Table), you can convert any resources you’ve mined into value points, and then exchange them for ready made farms or rare mechanisms.
Hero Leveling
Mobs here drop Heart Shards, which can be used to craft additional health containers ranging from basic to super complex. This will come in handy when you decide to venture into the Twilight Abyss dimension.
You will have to defeat the Spider King to obtain a protective amulet, without which the final boss, the Lich will simply destroy you with its withering effect. Only then will you be able to create the End Cake for the final battle with the dragon.
Tools
To avoid running around the island with a couple of stacks of blocks, use the Builder Wand – it lets you instantly build large platforms. To store mountains of resources, there is a Storage Core with 1000 slots. There are Grave Scrolls or a recovery compass for a quick return to the place of death.
Technology and Energy
- First and second level solar panels, coal generator, lava generator.
- Power Distributor, Chunk Loader for autonomous operation and remote control panel.
- Auto Farmer, Tree Chopper, automatic fishing, and advanced hopper.
Resources and their processing
- Wooden and stone barrels for creating soil, crucibles for obtaining liquids, various types of sieves for processing resources.
- Crushing hammers made of various materials (from wood to nezirite), paxels (a universal tool), and hooks (Crook).
- Blocks of cobblestone, gravel, sand, dirt and leaves compressed 9 times for compact storage.
- Adamantite, ertron, nezron and endron in the form of ingots and nuggets.
Gadgets and movement
- Jetpacks made of copper, gold, emeralds and diamonds.
- Wands for teleportation, instant plant growth, lightning control, freezing and attracting objects with a magnet.
- Backpacks of various capacities and rings with regeneration, speed, strength and fire protection effects.
- A ball that returns you home, an endless bucket of milk and a clock for controlling time.
Combat system and progress
- Rapiers, long swords, nunchucks, war hammers, kirpan daggers and talwar swords.
- Reinforced bows made of precious metals and stones.
- Bandages, plasters, first aid kits and healing potions.
- A system for crafting additional hearts (from starter to superior) from shards.
- Items for accessing the Twilight Abyss, Edge Cake, as well as trophies – the heads of Lich and the Spider King.
Storage and Quests
- Storage Core with 1000 slots, vacuum chest and trash can.
- Quest scrolls for hunting mobs (creepers, zombies, skeletons) and gathering materials.
Features
- A unique economic system for exchanging unnecessary resources for useful modules.
- The ability to increase maximum health through crafting (from Starter to Superior Heart).
- Chunk Loader for autonomous farm operation while you are elsewhere.
- Technical gadgets.
- Almost all standard materials (cobblestone, sand, dirt, metals) have compressed versions to save space.
- Specific weapons
- An original way to get to the End without searching for a portal in the fortress.
- A multi level resource screening system for obtaining rare materials.

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