Seasons Add-On [Premium]



Seasons by Gloria Studios adds realistic seasonal changes, nine new biomes, 24 new animals, structures, backpacks, small islands and many new plants and crops to Bedrock. The cost is 990 Minecoins during the first week of release, then 1,340 Minecoins so hurry up.

Seasons Add-On [Premium]

Seasons Add-On Features

  • Complete seasonal changes with visual and gameplay effects (leaves, grass, particles, sounds)

  • Nine unique biomes with seasonal changes in appearance and mobs

  • 24 new creatures with different rarity and behaviour (tame, neutral, aggressive)

  • New crops and fruits (corn, rice, cotton, rhubarb, figs etc)

  • Pollen and Pollen Cauldron – a mechanism for spawning animals

  • Backpacks that changes appearance depending on the season

  • Compatibility with popular visual packs

Biomes (briefly)

  • Aspen Forest – an updated “birch” biome with aspen trees, bees, raccoons and lots of foliage

  • Redwood Forest – huge redwood trees, unique grass, structures and seasonal berries

  • Scarlet Caves – caves with redstone and red dripstones; two versions: lush and dripstone

  • Desert Oasis – lighthouses, cacti, seasonal fruits

  • Enhanced Savannah – baobab trees, baobab fruits and possibly large animals

  • Enhanced Tundra – tundra zone with seasonal changes in color and vegetation

  • Jackaranda Forest – bright purple trees and atmospheric locations

  • Plains and other small islands/biomes shown as additional landscapes

Mobs and taming

  • Zebras, caribou, tigers, black bears, baboons, elephants, cheetahs, chinchillas, snails, snowy owls and more

  • Most mobs have a specified spawn location and rarity (common, uncommon rare)

  • Taming: for example, caribou can be tamed with sweet berrys

  • Some aggressive mobs has special interactions (for example feeding can temporary calm them down)

  • Dead mobs have fall animations and various additional drops (special skin for bears etc)

Resources, food, and crafting

  • Corn grows in any season

  • Rice grows in plains and can be used for rice bowls (the guide indicates crafting/cooking)

  • Cotton is used to make backpacks

  • Baobab fruit, figs and other seasonal fruits can provide special interactions (exchanges with baboons etc)

  • Some decorative blocks and leaves require Silk Touch to be moved

Backpacks and conveniences

  • Backpacks are crafted from cotton, leather and a chest

  • Backpacks comes in different types (spring, autumn, tundra, etc.) and change theyr appearance depending on the current season

  • To put on a backpack, press Shift + right-click; to open it right-click. The backpack occupies backpack slots

Seasons Add-On [Premium]

Season settings

  • By default, in the Seasons Add-On at a scale of 16x, a season = 20 minutes; this can be changed in the Seasons settings in the resource packs

  • It is recommended to adjust the duration of the seasons for your game – the higher the value the longer the season. For demonstrations you can set the hours, for normal play it is better to set hours per season

  • If you change the texture scale (for example from 16x to 256x), dont forget to update the season duration

Where to find and how to control

  • The add-on includes a guidebook that provides all the basic information about mobs, biomes and mechanics

  • To get custom mobs you can use the Pollen Cauldron: a filled cauldron will start spawning animals; the cauldron can only be moved with Silk Touch

  • There are special commands for searching for custom biomes

  • If you need a complete reference guide on mobs and compatibility the creators have a wiki and a dedicated Discord



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